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Metroid: Other M : ウィキペディア英語版
Metroid: Other M

is a 2010 action-adventure video game in the ''Metroid'' series, developed by "Project M", a team consisting of members from Nintendo, Team Ninja and D-Rockets, and published by Nintendo for the Wii console. Chronologically, ''Other M'' is set between the events of ''Super Metroid'' and ''Metroid Fusion''. The player assumes the role of bounty hunter Samus Aran, who investigates a derelict space station along with a Galactic Federation platoon, which includes her former commanding officer, Adam Malkovich. The game is played from both first- and third-person perspectives, and focuses on exploration and combat. ''Other M'' introduces melee attacks which could only be executed when an enemy's health was reduced to a certain degree.
Impressed with the 2004 action game ''Ninja Gaiden'', series co-creator Yoshio Sakamoto approached Team Ninja to develop ''Other M'', while D-Rockets was brought in to handle the in-game cutscenes. The development team employed a simple control scheme to make the game more intuitive and attractive, and gave significant focus on plot and characterization, with extensive usage of cinematics and voice acting. ''Other M'' was first announced at the Electronic Entertainment Expo 2009, and was released in North America on August 31, 2010. This was shortly followed by the release in Japan, Australia and Europe in September 2010.
''Other M'' received favorable reviews, with much praise to its gameplay, music, graphics and overall atmosphere. Some journalists, however, criticized its plot and Samus' characterization in the game, which was considered negative deviation from the series' norm. ''Other M'' received an ''Editors' Choice Award'' and the award for ''Coolest Atmosphere'' of 2010 from IGN, was nominated for ''Best Wii Game'' of the 2010 by GameTrailers and picked by ''Wired'' as one of the best games of the year, but was also chosen as one of the worst games of the year by ''Entertainment Weekly'' and ''Attack of the Show!'', and as the third ''Biggest Disappointment of 2010'' by ''Game Informer''. It was the third best-selling video game in Japan during its week of release, and it was the ninth best-selling game in North America during September 2010. The long-term sales numbers were considered disappointing by Nintendo, as a half a million copies of the game were sold in North America by November 2010.
==Gameplay==

As in previous ''Metroid'' games,〔 ''Metroid: Other M'' is set in a large world with elevators that connect regions. Each elevator contains rooms separated by doors, which mostly open automatically, but sometimes need a special action to be unlocked. ''Other M'' unfolds in a more linear manner due to its focus on storyline; Navigation Booths, similar to the Navigation Rooms from ''Metroid Fusion'', tell the player where to go, and the in-game map highlights the next objective. The gameplay revolves around solving puzzles to uncover secrets, platform jumping, and shooting enemies. While there are power-ups scattered around the Bottle Ship, a few items are already equipped by Samus, but she cannot use them until commanding officer Adam Malkovich authorizes her to do so.〔Bueno (2010), p. 22. "Samus gains several useful upgrades to her equipment throughout the course of the adventure on the BOTTLE SHIP. In some cases, she must wait for Adam to authorize their use."〕 Unlike other games in the series, enemies do not drop items, with the restoration of health and ammo occurring either by using the Navigation Booths, or employing of the Concentration technique, where Samus rests and replenishes missiles and health.〔
The regular gameplay features a third person perspective, where players hold the Wii Remote horizontally. Samus can jump, fire the arm cannon, and turn into a morph ball, which can roll into narrow passages and drop energy bombs.〔 While gameplay is similar to early ''Metroid'' titles, the game's environments are three-dimensional and movement is not limited to a two-dimensional plane. ''Other M'' is the first in the series to feature a melee combat system. With well-timed button presses, players can use special techniques such as the Sense Move, which allows them to dodge enemy attacks, and the Overblast, where Samus jumps on the enemy and fires a charged shot at point-blank range.
When the Wii Remote is pointed towards the screen, the angle switches to a first-person view, where players can lock onto targets and fire missiles; however, players cannot move in this perspective.〔 There are several instances where players will have to constantly switch between play modes; for example, fighting off a horde of flying enemies in third person, while switching to first person to destroy their spawn points. Additionally, the first-person mode is also used in exploration, such as locating hidden items.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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